#include <Windows.h>
#include "global.h"
#include "game.h"

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPreInstance, LPSTR lpCmdLine, int nCmdShow)
{
	G_hInstance = hInstance;

	CGame* game = new CGame(nCmdShow);

	game->GameInit();
	game->GameRun();
	game->GameEnd();

	return 0;
}